/*********************************************************** maketbl.c -- make table for decoding ***********************************************************/ #include "ar.h" void make_table(int nchar, uchar bitlen[], int tablebits, ushort table[]) { ushort count[17], weight[17], start[18], *p; uint i, k, len, ch, jutbits, avail, nextcode, mask; for (i = 1; i <= 16; i++) count[i] = 0; for (i = 0; i < nchar; i++) count[bitlen[i]]++; start[1] = 0; for (i = 1; i <= 16; i++) start[i + 1] = start[i] + (count[i] << (16 - i)); if (start[17] != (ushort)(1U << 16)) error("Bad table"); jutbits = 16 - tablebits; for (i = 1; i <= tablebits; i++) { start[i] >>= jutbits; weight[i] = 1U << (tablebits - i); } while (i <= 16) { weight[i] = 1U << (16 - i); i++; } /* Note: in the 1990 version of ar002, the above three lines were: while (i <= 16) weight[i++] = 1U << (16 - i); but that was awfully compiler-dependent. */ i = start[tablebits + 1] >> jutbits; if (i != (ushort)(1U << 16)) { k = 1U << tablebits; while (i != k) table[i++] = 0; } avail = nchar; mask = 1U << (15 - tablebits); for (ch = 0; ch < nchar; ch++) { if ((len = bitlen[ch]) == 0) continue; nextcode = start[len] + weight[len]; if (len <= tablebits) { for (i = start[len]; i < nextcode; i++) table[i] = ch; } else { k = start[len]; p = &table[k >> jutbits]; i = len - tablebits; while (i != 0) { if (*p == 0) { right[avail] = left[avail] = 0; *p = avail++; } if (k & mask) p = &right[*p]; else p = &left[*p]; k <<= 1; i--; } *p = ch; } start[len] = nextcode; } }